Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

Monday, July 7, 2014

Relatives Gone, Back to the Blog!

   Hey, everybody. After a brief hiatus for having family in town, I'm back with plenty to talk about. I've actually considered cutting these back to just Friday updates for the summer, seeing as there isn't too much going on, but I'm going to give it another week or so before I do anything.
   Having forgotten to announce it in my last post on Friday the week before last, I had family in town all last week, hence no blog posts. I just didn't have the time. They're gone now, though, so finally back to my regular posting schedule.
   So recently, I've really been hankering for a good JRPG. The bad news, however, is that I have approximately $0. Since it's launch, Square Enix's new game Bravely Default has been a grandslam among fans of the genre, but I still have yet to pick it up. Recently in Japan, however they released a demo which includes the first four chapters of gameplay. That is one hell of a demo. The demo then has an upgrade fee of what converts to about twenty dollars American. No news on whether or not this demo will be available in the US (please, please, please!) yet. As of right now, the Nintendo E-Shop is undergoing maintenance, unconnected to this, of course, but preventing me from attempting to see if this demo is available. Hopefully by Wednesday I will know, and possibly be playing the demo.
   Speaking of games I can't play because I don't have the right system, as of 17 July, 2014 Playstation owners who preordered Bungie's Destiny will be able to join the beta testing. You lucky bastards. I still don't own the Playstation 4, and I just can't justify buying the PS3 when the next gen console is only a hundred or so more. However, for those of you who are lucky enough to have a PS4 and have preordered this seriously kickass looking game, you will be able to begin killing things at 10:00pm PT. For those of you with the Xbone, you will be able to join the beta on 23 July, at 10:00pm PT. The beta will be offline July 21 and 22 for "scheduled maintenance" and then it will end on 27 July at 11:59pm PT. However, it does appear as though Bungie intends to do multiple phases of beta, akin to the Wildstar model, so you should be able to get in plenty of buggy gameplay before the game officially launches on 9 September.
   Moving onto something I haven't talked about in a fair amount of time-Hearthstone. The July Season began 7 days ago (duh) with it's featured Curse of Naxxramas cardback. Even without the announcement from Team 5, it's pretty obvious that they are pushing to have Adventure Mode out at some point this month, and not a moment too soon, I say. I've been getting my ass handed to me in ranked play for long enough and I can't even look at the arena button at this point. I think we're due for something new to come along and shake things up.
   Personally, I'm still running my budget Zoolock deck, but I also threw together a little aggro mage. The trouble is, I can't seem to get out of the control mindset when I play mage decks, so I don't think it will work out in the long run. I'm also still on a quest to make a viable priest deck (Amaz is my hero). I don't know why I love that hero class so much-I don't even have a priest in WoW-but I really love the way it plays and I'm dying to be able to play it well.
   I've also been practicing my violin a lot recentyl, I finally memorized Beethoven's 5th Sonata Op 24. My left arm is absolutely killing me, though. Everything below the elbow is just really sore, and I can't figure out why. I really don't think I've been pushing myself all that hard this week. Regardless, I think I'll lay off for a day and play some more of dem vidya games.

Tacos,
Gladdstone

Wednesday, June 25, 2014

Thanks, Geico

   Happy Wednesday, everybody. I was going to say happy hump day, but that stupid damn insurance commercial has pretty much made it a crime to use the phrase "hump day." Thanks, Geico.
The true face of evil.
   Today was my first official day of summer break and it felt pretty good. It was nice, although I did have to work. They haven't scheduled me to work a Wednesday night in a while, and I forgot how freaking busy it is. I go from work, to my violin lesson, then I come home, write this blog, then there's usually an update to be done on the Nerds Under Fire site, and then there's audio editing to be done, and then I get to go to bed. Today was made even busier because I had a rehearsal before I went to work. So as you might imagine, I'm a bit drained at this point. 
   Regardless, I'm feeling pretty good. If you've been on the site during the day this week, you'll notice things will start to move around every couple minutes, and don't stop for two to three hours. I've been trying to find a layout I like, but I just can't quite seem to nail it down. I've been trying to set up a slider to show my recent posts, but Blogger has been thwarting my every attempt. So if anyone has some helpful tips, or just the code that would be great. 
   In light of the recent lull in Azeroth, I've found myself in Telara in the past few days. For those not familiar, that would be the supposed "WoW killer" Rift which went free to play within a year. 
   Now don't think that I'm slamming the game. It's an excellent game, but I don't like the term "WoW killer." At this point, I really think the only thing that will kill WoW is itself. From my point of view, the only way it will ever die is it will just slowly dwindle out over the course of the next decade or two. Moral of the story-WoW is here to stay for a long, long time.
   Back to Rift, I must say it's really quite good, and they really have an excellent free-to-play model from what I've seen so far. You can pick between two factions, each with three races. From there you can pick from the four base classes-warrior, cleric, mage, and rogue. Now that seems like a small amount to choose from, but from there you can select your "soul." This essentially determines how you play the game. There are four roles in the game-tank, DPS, healer, and support. What's really fascinating about this game, however, is any class can be any role (that is, if you purchase the expansion). Without the expansion, for example, mages can support, DPS, and heal. However, if you purchase their expansion you can tank. 
   Now I'm just going to take a break here to let that sit in.
   Yeah, you read that right.
   Mage.
   Tank.
Remember what happened last time?
   I nearly purchased the expansion right there and I hadn't even gotten into the game yet. 
   Once I was in the game, itself I was quite impressed. Everything runs very smoothly, and the art style, while a little darker than WoW's, it's quite pleasing, and the graphics are extremely good looking, even on the lower settings. 
   I haven't even leveled beyond the starting zone yet, so you can expect a lot more to come, but I certainly expect to play a lot more of this game over the summer, especially seeing as it's more accessible to my friends that can't afford the $15 a month to play WoW. I highly recommend this game.
   Hope to see everyone back for Friday!

Tacos,
Gladdstone